
FUYOH Restaurant
Nicolas Bortone / 2025 · 3D Environments · Texturing & Materials · Animation & VFX
A rain-soaked sci-fi restaurant at night, lit by neon signage and path lights and built as a cinematic Unreal Engine environment.
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Nicolas Bortone / 2025 · 3D Environments · Texturing & Materials · Animation & VFX
A rain-soaked sci-fi restaurant at night, lit by neon signage and path lights and built as a cinematic Unreal Engine environment.
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Nicolas Bortone / 2025 · 3D Environments · Texturing & Materials · Animation & VFX
A remote research facility where two contrasting structures, working labs and a holographic display make the station feel in use, built in Unreal Engine.
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Tornike Gedianidze / 2026 · Stylized Art · 3D Environments · Texturing & Materials
A secluded shrine among cherry blossoms, shown by day and by night, with stone paths, torii gates and forest spirits leading the eye through the scene.
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Tornike Gedianidze / 2026 · Stylized Art · 3D Environments · Texturing & Materials
A stylized woodland in broad daylight, where a winding path leads the eye through dense foliage to a cottage clearing.
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Tornike Gedianidze / 2024 · Stylized Art · 3D Environments · Concept Translation
A timber chapel beneath an ancient tree at night, lit by lanterns and drifting spirit light, translated from concept art into a finished 3D scene.
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