
Blender add-on bundleGame Engine Bridges Bundle
From Blender into the engine.
Three dedicated bridges for taking Blender assets into Unreal Engine, Unity and Godot workflows.
- Three bridge add-ons
- Install only the ones you use
- Unreal, Unity and Godot
Compatibility
Windows only · Blender 3.3–5.2
Get it on Superhive ↗ (opens in a new tab)Pricing, checkout, downloads and updates are handled on Superhive.
What it does.

Unreal Engine
Send meshes into the Content Browser with their collision, sockets and LODs, and keep them updated while you work.
Unity
Send assets into Unity project folders, sync supported edits and bring exported models back to Blender.
Godot
Send GLB or glTF assets into Godot 4 projects and return exported glTF work to Blender.
Before you buy.
- Windows only · Blender 3.3–5.2.
- Your own Unreal Engine, Unity or Godot 4 installation; none are included.
- Features and transfer directions vary by bridge; check the setup guide.
Want the details?
The full feature list, documentation, changelog and licence options are on Superhive.
Get it on Superhive ↗ (opens in a new tab)Included in the bundle.
- Unreal Engine Bridge Push meshes, collision, sockets and LODs into Unreal’s Content Browser, with project-folder access and live update workflows.

- Unity Bridge Send assets into Unity project folders, sync supported edits and bring exported model files back to Blender.

- Godot Bridge Send GLB or glTF assets into Godot 4 projects and return exported glTF work to Blender.

Related add-ons.
- Universal Bridge Bundle Twelve application bridges for moving between Blender and your modeling, texturing, sculpting, image-editing and game-engine tools.

- Advanced Modeling Bundle Advanced Inset, Bevel and Extrude together. Shape individual corners in the viewport before committing the result.

- Unreal Engine Export Pipeline Bundle Build collision, generate LODs and send prepared assets into Unreal with three complementary tools.
