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Unreal Engine Bridge product artwork

Blender add-onUnreal Engine Bridge

From Blender to the Content Browser.

Push meshes, collision, sockets and LODs into Unreal’s Content Browser, with project-folder access and live update workflows.

  • Collision, sockets and LODs
  • Real project folders
  • Skips unchanged assets

Compatibility

Windows only · Blender 3.3–5.2

Get it on Superhive ↗ (opens in a new tab)

Pricing, checkout, downloads and updates are handled on Superhive.

What it does.

A mesh pushed from Blender into the open Unreal Editor with one button
  • Push to a running editor

    Send meshes into the open Unreal Editor with their collision, sockets, LODs and names already applied.

  • Your project folders

    Assets land in your project’s real Content Browser folders, with access to the project folders from Blender.

  • Remembers every push

    Unchanged assets are skipped, edits follow live, and moves or deletions on the Unreal side are noticed.

  • Collision and LODs included

    Shapes from Unreal Collision Maker and levels from Unreal LOD Maker are picked up when installed; neither is required.

Before you buy.

  • Windows only · Blender 3.3–5.2.
  • Unreal Engine 5.2–5.8, installed and licensed by you; it is not included.
  • Transfer features and directions vary; check the setup guide.

Want the details?

The full feature list, documentation, changelog and licence options are on Superhive.

Get it on Superhive ↗ (opens in a new tab)

Also sold in these bundles.