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Universal Bridge Bundle product artwork

Blender add-on bundleUniversal Bridge Bundle

Twelve bridges. One Blender.

Twelve application bridges for moving between Blender and your modeling, texturing, sculpting, image-editing and game-engine tools.

  • Twelve bridge add-ons
  • Install only the ones you use
  • Commercial use included

Compatibility

Windows only · Blender 3.3–5.2

Get it on Superhive ↗ (opens in a new tab)

Pricing, checkout, downloads and updates are handled on Superhive.

What it does.

A bucket mesh sent from Blender to Maya, edited there and brought back to Blender
  • Autodesk apps

    Send meshes to 3ds Max and Maya and bring geometry or UVs back; import Fusion CAD mesh exports with cleanup.

  • Game engines

    Push meshes, collision, sockets and LODs into Unreal Engine, send assets to Unity and GLB or glTF into Godot 4.

  • Sculpt, unwrap, bake, paint

    Exchange SubTools with ZBrush, unwrap in RizomUV, bake in Marmoset Toolbag and paint in Substance 3D Painter, with results returned to Blender.

  • Image editing

    Edit textures in Photoshop or Affinity Photo, then reload the saved or exported image in Blender.

Before you buy.

  • Windows only · Blender 3.3–5.2.
  • Your own copies of the applications you bridge to; none are included.
  • Twelve separate installers; features and transfer directions vary by bridge.

Want the details?

The full feature list, documentation, changelog and licence options are on Superhive.

Get it on Superhive ↗ (opens in a new tab)

Included in the bundle.