
Blender add-onPhotoshop Bridge
Edit in Photoshop. Reload in Blender.
Open textures, renders and layered passes in Photoshop and reload saved image changes in Blender.
- Live reload on save
- Render passes as layered PSD
- No Photoshop plugin needed
Compatibility
Windows only · Blender 3.3–5.2
Get it on Superhive ↗ (opens in a new tab)Pricing, checkout, downloads and updates are handled on Superhive.
What it does.

Edit textures live
Open the active image or base-color texture in Photoshop, and each save reloads it in Blender until you stop watching.
Renders and passes
Send renders or viewport paintovers, or open enabled render passes as one layered PSD with PNGs alongside.
Paint on a UV guide
Send UV guide layers or start a blank texture that’s assigned to the material when you save.
Height in, normal out
Paint a height map and the saved result connects to the material through Bump or Normal Map nodes.
Before you buy.
- Windows only · Blender 3.3–5.2.
- Your own Adobe Photoshop licence, not included; the optional Send to Blender script uses Photoshop scripting.
Want the details?
The full feature list, documentation, changelog and licence options are on Superhive.
Get it on Superhive ↗ (opens in a new tab)Also sold in a bundle.
Related add-ons.
- Unreal Engine Bridge Push meshes, collision, sockets and LODs into Unreal’s Content Browser, with project-folder access and live update workflows.

- Unity Bridge Send assets into Unity project folders, sync supported edits and bring exported model files back to Blender.

- Godot Bridge Send GLB or glTF assets into Godot 4 projects and return exported glTF work to Blender.

