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Maya Bridge product artwork

Blender add-onMaya Bridge

Blender and Maya, in step.

Move meshes and UVs between Blender and Maya, with import cleanup options and save-based synchronization.

  • Everything, mesh or UV returns
  • Linked duplicates as instances
  • Saves Maya .ma scenes

Compatibility

Windows only · Blender 3.3–5.2

Get it on Superhive ↗ (opens in a new tab)

Pricing, checkout, downloads and updates are handled on Superhive.

What it does.

A bucket mesh sent from Blender, edited in Maya and returned, shown in both apps’ views
  • Choose what returns

    Get from Maya brings back everything, just geometry or just UVs, matched to the objects you sent.

  • Cleanup on both sides

    Set Maya import cleanup for history, transforms and pivots, and Blender cleanup for normals, sharp edges and seams.

  • Materials, cameras and lights

    Supported Principled channels and texture placement travel with the asset, along with camera framing, lights and baked animation.

  • Auto Sync

    Sends from Maya are imported automatically; pushing Blender edits live is a separate beta option.

Before you buy.

  • Windows only · Blender 3.3–5.2.
  • Your own licensed Maya with Python 3 and the fbxmaya plug-in; Maya isn’t included.
  • Native rig controllers, constraints and drivers aren’t guaranteed to transfer.

Want the details?

The full feature list, documentation, changelog and licence options are on Superhive.

Get it on Superhive ↗ (opens in a new tab)

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