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Substance Painter Bridge product artwork

Blender add-onSubstance Painter Bridge

Paint in Painter. Finish in Blender.

Send meshes for texturing, update supported geometry and return exported maps to Blender as connected materials.

  • Maps return as materials
  • Reload mesh, keep layers
  • Unreal and Unity export templates

Compatibility

Windows only · Blender 3.3–5.2

Get it on Superhive ↗ (opens in a new tab)

Pricing, checkout, downloads and updates are handled on Superhive.

What it does.

Selected Blender meshes sent to Substance 3D Painter from the bridge panel
  • Send for texturing

    Meshes travel as FBX, with project resolution, normal convention and UV workflow set from Blender.

  • Update the mesh

    After a mesh edit, send again and Painter reloads the geometry, reprojecting the layers you already painted.

  • Textures back as materials

    Get Textures exports PBR maps and builds or updates Principled materials, matched to Blender by texture-set name.

  • Bake in Painter

    Send low meshes with their _high and optional _cage partners for Painter to bake, or bring in maps baked elsewhere.

Before you buy.

  • Windows only · Blender 3.3–5.2.
  • Your own licensed Substance 3D Painter, not included; the full baking workflow needs Painter 8.2 or newer.
  • Meshes transfer as FBX; Blender procedural shader graphs don’t carry over.

Want the details?

The full feature list, documentation, changelog and licence options are on Superhive.

Get it on Superhive ↗ (opens in a new tab)

Also sold in these bundles.