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Marmoset Toolbag Bridge product artwork

Blender add-onMarmoset Toolbag Bridge

Bake setup, done in Blender.

Pair high- and low-poly meshes for Toolbag baking, then bring finished texture maps back into Blender materials.

  • Name-based high/low pairing
  • Ten bakeable map types
  • Maps return as a material

Compatibility

Windows only · Blender 3.3–5.2

Get it on Superhive ↗ (opens in a new tab)

Pricing, checkout, downloads and updates are handled on Superhive.

What it does.

Blender meshes sent into a Marmoset Toolbag bake scene from the bridge sidebar
  • Tag high and low

    Mark meshes as high or low; matching base names pair up and every marked mesh joins the bake.

  • Pick maps and output

    Choose from ten maps, resolution up to 8192, 8- or 16-bit output, samples and PSD, PNG, TGA or EXR.

  • Bake scene in one click

    Create Bake Scene builds the Toolbag baker from your marked meshes, reusing an open Toolbag session when it’s listening.

  • Maps back as a material

    Import Baked Maps builds a Principled material on the active mesh, or runs automatically when the bake finishes.

Before you buy.

  • Windows only · Blender 3.3–5.2.
  • Your own Marmoset Toolbag licence, not included; supports Toolbag 3–5, with baking settings that vary by version.
  • Importing baked maps replaces the active mesh’s first material slot.

Want the details?

The full feature list, documentation, changelog and licence options are on Superhive.

Get it on Superhive ↗ (opens in a new tab)

Also sold in these bundles.